> l
Reference
Forumulas and other codes explained.
> i
You are carrying:
a BOGLEG
> Bogleg formulas
Stats:
hp = str*2 + con*3
hp (dwarf) = str*2.5 + con*3 (trunc)
hp (draconian) = str*2 + con*2
hp (pig) = str*2.25 + con*3.5 (trunc)
mana = int*3 + wil*2
mana (draconian) = int*4.5 + wil*3.5 (trunc)
ftg = con*2 + wil*3
ftg (pig) = con*2 + wil*2
chr must = 1/12 total stats (to sell in most shops)
Time:
30 mud days = 1 mud month
300 mud days = 10 mud months = 1 mud year
1 min = 12 mmins
1 hour = 12 mhours
1 day = 12 mdays
1 month ~ 12 mmonths = 1.2 myears
1 year = 14.6 myears
1 mud minute = 5 seconds
1 mud hour = 5 mins
1 monster reset = ~20 mins
1 mud day = 2 hours
1 mud month = 2.5 days = 60 hours
1 mud season = 7.5 days
1 mud year = 25 days
max time til day/night change = 1 hour = 3 resets
Damage levels:
damval0 miss 0 hp
damval1 graze 1-3 hp
damval2 hit 4-6 hp (barely)
damval3 light_wounds 7-10 hp
damval4 hard 11-14 hp (hit hard)
damval5 very_hard 16-18 hp
damval6 ex_hard 20-22 hp
damval7 massacre 23-26 hp (plunge deeply)
damval8 so_hard 27-34 hp (profuse bleeding, hurts to see it, gore hard)
damval9 chunk 39-49 hp (roots disgustingly)
damval10 splinter 51-99 hp (dissect, shattering)
damval11 disfigure 101-199 hp (ravaging, permanent hole)
damval12 mist 201-399 hp
damval13 decimate 401-599 hp
damval14 eradicate 601-799 hp
damval15 annihilate 801-999 hp
damval16 obliterate 1001+ hp (atomic dust)
(What's with all these colors?)
Resistances
100% Completely
51-99% Extremely
31-50% Highly
26-30% Very
21-25% Quite
16-20% Significantly
11-15% Moderately
6-10% Somewhat
1-5% Slightly
0% No resistance
There is also:
Devastatingly susceptible
Dangerously susceptible
Beneficial
Oracle armor levels
11 unbeatable
10 supreme
9 excellent
8 extremely good
7 very good
6 good
5 above average
4 average
3 below average
2 poor
1 very_poor
0 no protection
Arcana Protection levels:
insanely awesome
awesome
excellent
very good
good
fair
poor
none
> quit_
Saving your position . . .
Thanks for playing, come back soon!